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MenuGame
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Devlog
The Goose Has Something to Say
June 30, 2025
by
manuel_ito_1
Hi everyone! Welcome to Devlog 5 ! 🎵 This weeks we’ve focused on polishing the experience —making the world feel more alive, reactive, and just a little bit sassier (thanks to the goose’s ico...
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Cool glasses, flying and continuity
June 15, 2025
by
manuel_ito_1
Hi everyone! Welcome to Devlog #4 In this update, we're excited to share some changes that make our game world more connected and Dynamic tan ever before. We've got new features that bring persistence...
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The Goose faces its First & Persistent Abilities System
June 01, 2025
by
manuel_ito_1
Hi everyone! In this devlog we are excited to share two updates in the development of our game: A implementation of a persistent ability system that keeps track of your progress across scenes and A BO...
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I CAN'T JUMP
May 11, 2025
by
tomas.villegas.m
Hello again! In this devlog we are loaded with updates, the first one being a major refactoring on the code. # Nifty coding stuff Collisions are now correctly implemented and the goose and the world a...
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Introducing MenuGame
April 27, 2025
by
tomas.villegas.m
Hello world! We are DinoPlasma Studios and in today's devlog we are gonna talk about our new game idea MenuGame!! Our team consists of: Manuel Ortiz Benjamin Bautista Tomás Villegas The goal of the p...
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