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MenuGame

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Devlog

  • The Goose Has Something to Say
    June 30, 2025 by manuel_ito_1
    Hi everyone! Welcome to Devlog 5 ! 🎵 This weeks we’ve focused on polishing the experience —making the world feel more alive, reactive, and just a little bit sassier (thanks to the goose’s ico... Continue reading
  • Cool glasses, flying and continuity
    June 15, 2025 by manuel_ito_1
    Hi everyone! Welcome to Devlog #4 In this update, we're excited to share some changes that make our game world more connected and Dynamic tan ever before. We've got new features that bring persistence... Continue reading
  • The Goose faces its First & Persistent Abilities System
    June 01, 2025 by manuel_ito_1
    Hi everyone! In this devlog we are excited to share two updates in the development of our game: A implementation of a persistent ability system that keeps track of your progress across scenes and A BO... Continue reading
  • I CAN'T JUMP
    May 11, 2025 by tomas.villegas.m
    Hello again! In this devlog we are loaded with updates, the first one being a major refactoring on the code. # Nifty coding stuff Collisions are now correctly implemented and the goose and the world a... Continue reading
  • Introducing MenuGame
    April 27, 2025 by tomas.villegas.m
    Hello world! We are DinoPlasma Studios and in today's devlog we are gonna talk about our new game idea MenuGame!! Our team consists of: Manuel Ortiz Benjamin Bautista Tomás Villegas The goal of the p... Continue reading
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Updated 14 hours ago